Arena monsters
The custom monsters of the mob arena: rarities, health, damage, money and abilities.
Updated Nov 11, 20263 min read10 readsFrom the server's configuration
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These are the monsters of the mob arena (/arena); some also fight beside the world bosses. Each arena wave picks a rarity for every monster, then a monster of that rarity. Monsters get more health and damage every wave.
Rarities
| Rarity | Appears from | Glows | Loot multiplier | Extra drops for the killer |
|---|---|---|---|---|
| Common | wave 1 | no | 1x | 0.5% Pet Treat; 0.3% Common mystery book |
| Uncommon | wave 3 | no | 1.1x | 1% Common mystery book; 1% Pet Treat |
| Rare | wave 5 | no | 1.3x | 2% Uncommon mystery book; 1.5% Elite Essence; 0.5% Stone Dust |
| Epic | wave 8 | yes | 1.75x | 4% Rare mystery book; 4% Elite Essence; 1.5% 2x Stone Dust |
| Legendary | wave 12 | yes | 2.5x | 8% Epic mystery book; 10% 2x Elite Essence; 2% Void Crystal |
| Boss | boss waves only | yes | 1.5x | 25% 2x Elite Essence; 10% Epic mystery book; 5% Void Crystal; 2% Sunbeam Crate key |
Monsters
| Monster | Rarity | Mob | Health | Damage | Money | Abilities |
|---|---|---|---|---|---|---|
| Zombie | Common | Zombie | 20 | normal | $10 | - |
| Skeleton Archer | Common | Skeleton | 20 | normal | $10 | - |
| Spider | Common | Spider | 16 | normal | $10 | Leap |
| Armoured Zombie | Uncommon | Zombie | 30 | 5 | $22 | Bash |
| Frost Archer | Uncommon | Stray | 26 | normal | $22 | Frost |
| Desert Husk | Uncommon | Husk | 30 | 5 | $22 | Concuss |
| Hookman | Uncommon | Zombie | 28 | 4 | $28 | Pull |
| Plague Witch | Rare | Witch | 32 | normal | $55 | Mend, Guard |
| Axeman | Rare | Vindicator | 40 | 8 | $50 | Leap, Bash |
| Blaze Guard | Rare | Blaze | 35 | normal | $50 | Mark |
| Wither Knight | Rare | Wither Skeleton | 45 | 9 | $60 | Concuss, Slam |
| Piglin Brute | Epic | Piglin Brute | 70 | 11 | $125 | Slam, Bash, Fortify |
| Dark Evoker | Epic | Evoker | 60 | normal | $125 | Summon, Guard, Mend |
| Undead Warlord | Legendary | Zombie | 150 | 14 | $400 | Rally, Pull, Slam, Fortify |
| Arena Champion | Boss | Ravager | 260 | 9 | $1,250 | Slam, Leap, Fortify |
Monster abilities
| Ability | What it does | Cooldown |
|---|---|---|
| Pull | hooks a player it can see to itself | 12s |
| Leap | crouches, then jumps at a player | 8s |
| Bash | a melee hit that knocks the player back | 8s |
| Slam | a red ring, then a ground slam | 10s |
| Mark | a purple ring under a player, then a strike: move! | 14s |
| Frost | a hit that slows | 6s |
| Concuss | a hit that stuns briefly (40 ticks at most) | 10s |
| Rally | strength and speed for the monsters around | 16s |
| Mend | heals hurt monsters around it | 14s |
| Guard | resistance for the monsters around | 18s |
| Fortify | braces itself when hurt | 20s |
| Summon | calls reinforcements (MOB: '' = random) | 20s |
Commands in this guide can be clicked to copy them.